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Animations

Data, axis and data labels can be animated using a preset directly from the addon panel.

Animate Modifier Properties

Custom animations of individual components can be achieved by keyframing the properties of the geometry nodes modifiers. Just keyframe the property using the I button and adjust in FCurve Editor.

Data can be animated by the Data Animation button.

Data Animation Button

Feature animations can be tweaked by the Curve icon button next to individual features.

Animation Buttons

Animations are based on Current Frame

All animations created by the addon are started at the Current Frame of the scene. To start animating from a different frame, adjust the Current Frame of the scene.

Adding Both In and Out Effect
  1. Add any animation with Reversed when you want the in effect to start (Mark it as Current Frame)
  2. Add animation (without Reversed) when you want to start the out effect with Current Frame

Common Properties

Feature animations and data entry animations share following common properties:

Property Description
Animation Type Specifies the type of animation applied (Grow, Explode, ...).
Interpolation Determines how values transition between keyframes (e.g., linear, cubic, bounce).
Reverse Plays the animation in reverse direction.
Duration Sets how long the animation lasts (in frames).

Data Animations

Chart has to be created as Animated

In order to enable the Animate Data button, the chart has to have suitable data and has to be created as animated. Creating chart as animated create shape keys based on different columns of the Z[t], Z[t+1], ... values.

Data Animation Button

After clicking the animation button, a popup is shown, where you can select which columns to animate and shows you information about the crated animation.

Animate Data Popup

This will create keyframes on the data mesh Shape Keys, which control the value and the data points will be animated.