Animations
Data, axis and data labels can be animated using a preset directly from the addon panel.
Animate Modifier Properties
Custom animations of individual components can be achieved by keyframing the properties of the geometry nodes modifiers.
Just keyframe the property using the I
button and adjust in FCurve Editor
.
Data can be animated by the Data Animation
button.
Feature animations can be tweaked by the Curve
icon button next to individual features.
Animations are based on Current Frame
All animations created by the addon are started at the Current Frame
of the scene. To start animating
from a different frame, adjust the Current Frame
of the scene.
Adding Both In and Out Effect
- Add any animation with
Reversed
when you want the in effect to start (Mark it asCurrent Frame
) - Add animation (without
Reversed
) when you want to start the out effect withCurrent Frame
Common Properties
Feature animations and data entry animations share following common properties:
Property | Description |
---|---|
Animation Type | Specifies the type of animation applied (Grow, Explode, ...). |
Interpolation | Determines how values transition between keyframes (e.g., linear, cubic, bounce). |
Reverse | Plays the animation in reverse direction. |
Duration | Sets how long the animation lasts (in frames). |
Data Animations
Chart has to be created as Animated
In order to enable the Animate Data
button, the chart has to have suitable data and has to be created as animated.
Creating chart as animated create shape keys based on different columns of the Z[t], Z[t+1], ...
values.
After clicking the animation button, a popup is shown, where you can select which columns to animate and shows you information about the crated animation.
This will create keyframes on the data mesh Shape Keys
, which control the value and the data points will be animated.